Archives

Diagnostic Interventions

We need to recognize that no matter how neutral and innocent the questions may be, they will influence the thinking of the people in the organization

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The World Belongs to the Tweakers, Not the Inventors

When Steve Jobs told us to ‘Stay hungry, stay foolish’, did he mention to be late and steal from time to time?

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Gamers Will Save Our Economy (Part 9)

Gamification is not about playing games at work. It’s about solving real-life problems.

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Gamers Will Save Our Economy (Part 8)

Reality isn’t engineered to maximize our potential. It’s high time we start applying the lessons of games to the design of our everyday lives.

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Claiming Our Performance Back

Here is an outstanding infographic on how we have it all backwards with performance reviews. It’s the end of the world as we know it.

Claiming our passion back

You. Are. Your. Own. H.R. Manager.

How can social media support you in your ‘Me Inc’ journey? Wrong question. We can no longer afford not to engage. Being a Me Inc means being your own HR manager.

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Gamers Will Save Our Economy (Part 7)

Gamers can learn us to simplify the world of resistance.

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The Clash of Authority and Influence

Jumping to conclusions about the relationship between authority, influence and why your boss is so grumpy – especially about social media.

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Don’t Fence Me In (Book Review)

A review of Jef Staes’ newest book in which he claims that we are grinding to a halt because of three fences that we have built around education, organizations and society.

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If it takes too many Screens, it ain’t Communication

Screens exert an enormous gravitational power that pulls the effectiveness of a communication downward. Being aware of this power will make us use these screens more consciously.

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